Here is a script I wrote to turn on cropping for all bitmaps, usage is pretty simple, you can apply it to a mat library, scene mats, selected object's mats or materials in the ME. Checking "Reset UVWH" will reset the UVWH cropping dimensions only on materials that do not already have cropping applied, To install download the file, drag it to the MAX viewport and follow the instructions (make sure when you download that the extension is still "mzp").

Probably obsolete soon, but here is a simple rollout that enables you to set the "max transp, levels" to greater than 100 in V-Ray (usefull when you have a lot of overlapping transparent objects and the environment shows when it shouldn't). To install download the file, drag it to the MAX viewport and follow the instructions (make sure when you download that the extension is still "mzp").
Imap Control alows you to save a series of Irradiance maps per frame with V-RayŽ and then allows you to reuse those maps per frame, It also is useful to save incremental maps when creating Incremental add maps, saving progress incase of a crash. To install download the file, drag it to the MAX viewport and follow the instructions (make sure when you download that the extension is still "mzp").
